RYL Torment V 751 Patch Changelog:
Added 2 new quests to Caernavon:
-Nature Spirits (requires level 95 and Torment Story Part 3 completed)
-Recipe for Alchemy (requires level 95 and Nature Spirit completed)
Quest related monsters and items are added to Caernavon.

Reward of doing both quests is able to use alchemist to compose your resources.

All composing has 30% chance to fail.
Red resources are easiest to find and Blue/Yellow are hardest to find but also result is best.
After done quests you can compose following items:
-1xRed Herb = small special potions (you can get different amounts per herb depends on luck)
-1xGreen herb = medium special potions (you can get different amounts per herb depends on luck)
-1xYellow herb = large special potions (you can get different amounts per herb depends on luck)
-1xRed Mineral = 5x metal (highest chance to get spens but also can result other metals)
-1xGreen Mineral = 5x metal (highest chance to get mithril but also can result other metals)
-1xBlue Mineral = 5x metal (highest chance to get yiterni but also can result other metals)

Added 6 new potions (obtainable only by alchemist)
They have 2 different effects per potion.

Added new monster drop only necklace that first time gives random green stats.
Necklaces are dropped by lower level monsters in Caernavon.
Drops by those that were dropping 130dex/con boots or arms.
(seems that lowest level ones drops for human and monsters dacklyn and above drops for akkan)

Other fixes:
-Reduced stats of NPC sold normal 150 con&dex boots & arms.
-Changed leftover "Trophy Recovery" potions to heal also MP.
-Modified warrior offhand axes/swords to be slightly less effective.
-Removed all normal and rare necklaces from game.
-Removed Shadeshooter from edinburgh (as well lion mask no longer drops but is added to donation list now)


RYL Torment V 750 Patch Changelog:
-Added 140/145 pants,boots,gloves,arms to map3 hometown armor merchants (since some may not drop anymore).
-Fixed Lion Mask so also officiator can use now.
-Wiped Guilds and fixed vaults.

RYL Torment V 749 Patch Changelog:
-added new map3 teleport scroll that sells by spirit merchant in edinburgh
-added arena teleporters, blacksmith, vault, guildmasters in edinburgh
-edinburgh castle will be now good trading place for both races
-moved quest statues from edin to wirtz and addon keep
-added 1 new statue in map3 that gives 10 medals per 1min to whole map
-added opional respawn locations to arena (you can also spawn in camp 2 now also)
-if you stay dead in arena, you will be respawned to map3 hometown now
-changed that using bow doesnt waste your arrow/bolt anymore (still need to carry 1 stack of them though)
-fixed quests torment story pt2 & 3 and obelisks 2 and pirates part 2 (you need to complete previous part before you can select next part from quest at npc)
if you havent completed part 1 you will not see quest in list.

-removed proof collecting quests (and proof requirement) as they are no longer needed after quest fix
-removed xmas theme
-removed halloween stuff from pirate merchants
-removed arena teleporters from map1
-improved client protection

There may be that in windows 7 64bit starting gameguard may close your MSN Live messenger for unknown reason. Possibly gets fixed if you reboot pc.
Also atleast in windows 7 64bit gameguard may not start every time so you may need to try few times.

Credits for programming code for new client and compiling it goes to MorbidA (Tyfix)

RYL Torment V 744-747 Patch Changelog:
-added new holiday drops by monsters in map3 and arena (drops will be changing after christmas but before new year, to different holiday drops)
-removed halloween quests (not added christmas quest this time so event is only drops and some minor changes)
-added some "special" tagged items that players may find from map3..they will have possiblility for little better stats than normal versions.
-fixed Dark Axe visually wrong stat (min damage) that was showing +4 min damage more than it was supposed to show.

RYL Torment V 743 Patch Changelog:
-Added halloween quests (quest related item drops by all monster in map3 and arena)
-Added halloween scythe 2009 that drops like normal weapon (with green random stats) and drop only in map3
-Added halloween helmets (4 different) that drops only in arena (with green random stats also)
-Fixed skills that was messed in previous update so we are quite much back to original until i find better way to work it.
-Added general stores to arena camp so you can repair and buy arrows without exiting map.
-Changed life off Relief skill...its not 50% less AOE than before.
-Archer arrows (+16) has changed to 48EA also and decreased DEX requirement to 200.

RYL Torment V 741-742 Patch Changelog:
-added new quest "ancient obelisks 2"
-added new teleport scroll to ghost village general merchant
-added new options to "jewel exchanger" npc
-added 2 new bosses (quest related)
-added 2 new orbs (fire and earth) that can be gotten from new quest
-fixed trophy of pirates so it can be upgraded now (also fixed human side trophy to not disappear)
-fixed "red sox" quest
-fixed "pirates of caernavon part 2" quest (or atleast tried to)
-modified light & shade monsters idle behaviour so they dont look too static
-added assassin style jump attack multihits to shadow off (only if using claw weapon)

RYL Torment V 740 Patch Changelog:
-Expanded Caernavon map with new places
-New quests Pirates of Caernavon and Ancient Obelisks 1 has been added to caernavon
-New amulet and Ring exchanger NPC has been added
-New monsters and bosses been added for quests
-Ore rocks been added to caernavon map and placed to GVP
-Some quest items shows as yellow Q when you see them on ground
-Treasure chests are placed around caernavon (12 small, 4 medium and 1 large)...their spawntimes are 15min,30min and 1hour.
-Book drops are removed from mobs
-3 new Enchant orb been added and rarest of them is possible to get from quest or as drop of giant treasure chest
-New quest reward trophy weapon been added...you will get randomly one from 6 different ones
-Priests Psalm skills effects has been doubled and also mp cost is doubled.
-Shadow off dark sword effect is increased and also mp cost is increased.
-Blackmarket now sell also 175 and 185 stat weapons (except staffs and scythes...didnt see them necessary to add)

RYL Torment V 666-739 Patch Changelog:
-Advanced and Master trainers in Vitory and CZ sell Lvl3-4 books
-New rings and necklaces drops only in arena and map3 by any monster in map..can be enchanted with orbs.
-new Light/Shade necklaces from quest which can be enchanced with Crystals.
-Uncommon,rare and elite armors drop in map3 and arena by any monster.
-(rare), (elite) and (unique) armors looted from monsters look different color on ground than normal armor drops.
-New Shade and Light set armor parts drops by special monsters in map3 and Arena.
-New type of boots and pants drops by any monster in map3 and arena.
-Added new akkan skillarm NPC store to give more variety for characters look.
-New Elite Weapons are sold in 2nd tab in Pirate shops
-Pirate shops in both map3 towns (sells various stuff in first 2 tabs)
-Arena teleports in both map3 towns
-Armor Specialist npcs in both map3 towns for exchanging uncommon and rare armors and quest gloves/arms
-Elite armor blackmarkets in both map3 towns
-Vitory/CZ teleporters at middle of Edinburgh
-Offhand shop for assassins and warriors in CZ
-Offhand helper in CZ
-Skillarm shop in Vitory
-Tailor Pants shop in CZ and Aldia that sell human pants
-Gambler NPCs in map3 towns let you gamble your Santa Sock(lite) to better stat sock.
-Fun Cloth shop in map3 towns sells some unimportant junk
-Diablo in Arena drops unique helmets.
-Shade and Light special mobs in all over map3 (light) and Arena (shade).
-New boss in Edin called "Shadeshooter" that is gunner type monster which have best drops.
-New random mobs in map3 called "gunner" that drop L potions often.
-New Ore and Gem rocks you can find from GPV. Fine ore rock can drop also Pure ore.

New Gem mixing system:
-Alchemy potion + stack of 10 fragments = large gem
-Alchemy potion + stack of 5 small gems = large gem
-Alchemy potion + giant gem = 2x large gems

You have to have correct stacks to mix...like with fragments 10,20,30 and so on. Either drag potion to gem stack or drag gem stack into potion...it works either way.

-You can get your uncommon and rare armors exchanged to type that you like. There is NPC in town called "Armor Specialist" that sells tickets for it.
you can use tickets to uncommon armors as many times as you want but rare armors can be exchanged only once. You can see if rare armor is already exchanged if there is "E" after armor name. Armor will lose all upgrading levels and gems in exchange.
Same npc also exchange Torment gloves and arms from Torment Story quest. Human can only exchange gloves and akkan arms (DEX->CON and vice versa). It works only with those quest items, not with other items.

-Unique armors (only can get through donation)
-Unique gloves/arms (only can get through donation)
-Santa Special Socks (4 different cape slot items from xmas quest)(quest not available anymore). (only can get through donation for now)
-Special crystals for enchanting Light and Shade necklaces.
-Exp crystals 5mill,25mill and 50mill exp drops randomly in map3
-Impure and pure ores for quests can be obtained in new map
-Pumpkin food (3 different types) available through halloween 2008 and 2009

New human weapon system (in V700 patch):
-All human 1 handed weapons are changed. They are only equippable in main weapon set first slot (cannot use in secondary weapon set).

They no longer need mastery books so dagger skill is removed from stores and melee weapon masteries are effective for 2-handed weapons only.
1 handed weapons have mastery boost in weapons already (higher stat weapon has higher boost).
Dualwield classes need to buy special (offhand) weapon from shop in CZ that sells them for Warrior and Assassin. They can be upgraded but their upgraded stats are for decoration only, they dont have real effect in game.
This weapon update is part of removing so called "bug dagger" cheat.

-Helm upgrading cheat fixed (credits to Xavi2k4)
-Roche water bug fix
-Archer arrows boosted
-Attacker skyrocket fixed
-Blessed Armor AoE added
-Net AoE added
-Modified relief/magic int
-Raised stats of CON and STR weapons...as well for attacker/shadows skillarms.
-Attacker power drain skill is boosted up ( This skill update credit goes to Xavi2k4)
-Defender Pain sharing skill is modified and boosted up( This skill update credit goes to Xavi2k4)
-Rune off skill Conjuring is boosted at level 4 stage to summon very strong monsters.
-Blacksmiths and Vaults are removed from Map3
-Added new banning system so you can see at login now if your account is banned and in some cases you can see who banned you and for what reason.
-New "item in field" color coding: different kind potions look different color on ground, different gems looks different color on ground, rare elite and unique items look different color on ground and some bag items look also different depending what they are.

-Making Guilds require level 95 and 1 billion gold (if you dont meet requirements, you get server error message)
-Withdrawing money from guild is disabled (fixes gold duplicating through guilds)
-Abomy (map3 boss): Drops Santa Sock (lite) rarely and other uncommon drops with 4x better rate than normal mobs.
-Shadeshooter (map3 boss): Drops shade/light crystals, Torment necklace, Santa Sock (lite) and jewelry box.
-New auto respawn to map3 (if you laying dead on ground more than 1min you will be auto respawning in vitory/cz)
-Changed auto respawn in arena (if you laying dead on ground more than 1min you will be auto respawned in map3 vitory/cz)
-Changed arena respawn points so you always respawn in your own base (to avoid constant zerging between nearest mid camps)